Spiral Warrior is a role-playing game with an anime theme that is based on the concept of Spinning Top Battles. Electronic Soul created the game, which was published on July 20, 2020.
For all those collectors out there, the game is a fan favorite. There are a ton of fascinating and unique pieces to collect and customize, and we gonna uncover the Spiral Warrior tier list in this article.
For virtually all of the devices you may play this on, the gameplay is quite clear and lag-free.
So, in this Spiral Warrior tier list, we’ll show you all the pieces you need to get started in this fantastic universe.
Spiral Warrior Tier List
|S+||Thetis||Enter Bullet Time in 6 seconds. time slowing down and 6 bullets will be loaded into the revolver. During Bullet Time, special effects can not be activated, but Thetis will project 1 bullet in the direction you touch the screen every time. Each bullet will deal (70% Attack) and knock back the opponent.||Project 2 bullets instead of Impact, each bullet deals (70% Attack) damage, knockback the opponent, and charge 20 pts Ultimate.|
|S||Mermaid||Unleashes a slow-moving but large sonic wave Projectile, dealing damage equivalent to (180% Attack) to all opponents it comes into contact with.||Increases automatic Ultimate charging rate by 100%. Impact becomes long-range sonic wave Projectiles.|
|S||Valkryie||Unleashes an ultimate attack after a delay of 3 seconds, dealing damage equivalent to (300% Attack) to All opponents.||Increase charging to 25 pts after an impact. Every 10 distance traveled increases Attack by 1% for a maximum bonus of 100%, until colliding with an opponent.|
|A||Baldr||Unleash a whirlslash to surrounding enemies, deals (100% Attack) damage, and knockback them. Once hit, you can unleash the second whirlslash, then the third. The third whirlslash deals (180% Attack) damage in a large range.||Get 35 pts charge when your impacts hit enemies with a higher HP percentage|
|A||Hodur||After channeling for 1.5 seconds, control all blades to project towards the arena, deals damage 3 times to all enemies, each for (70% Attack) damage. For every 1% HP enemy has lost, this damage increases by 0.8%.||After hitting an enemy by impacts, grants a chance-based the ultimate charging percentage to launching an extra impact. Effect cooldown; 5 seconds.|
|A||Niltothep||Copies an enemy top and unleashes its Ultimate. Lasts 5 seconds. (Copied top has 70% of the original’s attributes and damage immunity, and does not enjoy the effects of the Weight Ring’s and Driver’s skills). Every 3rd time this Ultimate is unleashed, it instead unleashes a magical blade slash that damage equivalent to 350% Attack to All enemies, and knocks them back.||Every 15 seconds, increases your ultimate charge to the amount required to unleash the Ultimate. The effect will not be expended if your current Ultimate charge is above the required level.|
|A||Aiolos||Immediately launch 3 arrow projectiles that can rebound 2 times. The arrows deal damage (40% attack) and knockback enemies on contact. Also follows up all damage dealt (not including collisions or this attack) with an additional attack for 6 second||Ultimate charge from impacts increased to 25 points. After on impact hits an enemy, launch 3 arrow projectiles that can each rebound 1 time. The arrow deals damage (40 % Attack) and knockback enemies on contact.|
|A||Pallas||Become undying (HP and RPM will not drops to 0) and can not launch impacts and special effects, the weight will be significantly increased, last for 5 seconds. Project beams when an undying state is over, deals damage equals to 150% you suffered during the undying state to all enemies and knock them back.||Grants a 24% chance of blocking enemy’s impacts, deals (200% Defense) damage and charges Ultimate by 20 pts.|
|B||Laurel Wreath||Throws the laurel wreath with 50% of its max HP into the center of the stadium. Every time the wreath collides with a top, it launches leaf projectiles at the closest enemy, dealing (30% Attack) damage. The wreath lasts for a maximum of 6 seconds. Up to 1 wreath can be in the stadium at the same time. The wreath’s projectile attacks are counted as having been dealt with by you.||Increases Ultimate charging speed by 120%.|
|B||Bubble||Continuously create a total of 10 bubbles towards your enemy. Bubbles explode upon contact with an enemy, dealing (35% Attack) damage and knocking them back. If the enemy contacts a bubble in an impact state, the impact state is disrupted, and the bubble’s explosive damage is based on enemy movement speed (1% extra damage for every 1 movement speed).||30% chance of avoiding enemy’s impact, which also charges the Ultimate by 20 pts|
|B||Atlas||Grants a shield equivalent to lost HP that fades over 5 seconds. Weight can reduce the speed at which it fades.||Grants a 24% chance of blocking enemy’s impacts, deals (200% Defense) damage and charges Ultimate by 20 pts.|
|B||Beelzebub||Unleashes spines that pierce surrounding opponents and absorb HP equivalent to (45% Attack) every second to recover the Top’s HP by an equivalent amount. Lasts 4 seconds. If the opponent moves too far away from the Top, the effect will end early.||Cannot use impact. When hitting opponents, grants a 30% chance of absorbing HP to recover the Top’s HP by an equivalent amount and charging Ultimate by 20 pts.|
|C||Lucifer||If HP is not the lowest of All Tops in the battle,|
[Infernal Claw] is unleashed, consuming 30% of current HP to deal damage equivalent to 1.8 times the HP consumed to all enemies in range. If not,
[Celestial Wing] is unleashed, granting the Top invulnerability for 2 seconds, removing all negative status effects, and recovering 30% of lost HP.
|Grants a 19% chance of blocking enemy’s impacts, deals (200% Defense) damage and charges Ultimate by 20 pts.|
|C||Alice||Create a musical note at a different location every 1 second, for a total of 6 notes. Each note will automatically activate after 3 seconds or can be manually activated by touching it. Once activated, the tops will resonate with nearby tops to increase the recovery effect of your special effect by 25% (stackable) for the current round, or damage it (75% Attack) if it is an enemy top.||Impacts are changed so they recover HP (50% Attack) of all friendly tops in the stadium, as well as charge your ultimate by 20 pts.|
|C||Enchantress||Create 6 obstacles around the central area, which can invalidate the opponent’s impacts. After 1 second the obstacles will move towards the area you are not in, deal (20% Attack) damage (0.15-second cooldown) every time other tops touch them last for 5 seconds.||Increase 100% auto-charge speed, Project slow tracking few Follet, each feu Follet lasts for 5 seconds, deals 50% Attack damage and Recover equivalent HP.|
|C||Chronos||Stops all opponents, creationism, and Projectiles, and speeds up the Top’s Skill cooldown by 50%. Also, stop RPM from reducing. Last 3.5 seconds.||Increases Ultimate charging and skill cooldown speed by 0.5% for every 1% of Max HP exist.|
|C||Thor||Unleashes a lightning storm that lasts 5 seconds, launching lightning Projectiles every 0.08 seconds that deal damage equivalent to (65% Attack) and knocking back opponents. While the skill is in effect, the Top’s weight is greatly increased and cannot launch impacts. The skill s interrupted if the top takes damage equivalent to more than 20% of its max HP.||Increases charging through impact to 25 pts.|
|C||Dr Geek||Creates 5 medications, which will bring a 1-second shield equals to (20% attack) ad (20% attack) recovery to the top pick up them. When the allied top picks it up, all effects will increase by 300% and the top will immediately start an impact.||Increases charging through impact to 25 pts.|
|D||Athena||Increases block rate to 100% for 2 seconds and reduce damage taken by 40%.||Grants a 28% chance of blocking enemy’s impacts, deals (200% Defense) damage and charges Ultimate by 20 pts.|
|D||Behemoth||Launches a devastating impact, deals (220% Attack) damage.||Increases charging through impact to 25 pts.|
|D||Qing||The Ice Phoenix spreads its wings, releasing icy gusts that knock back enemies while slowly expanding outwards, destroying projectiles and dealing 35% Attack Damage, and inflicting Freeze on enemies in its range every 0.1 seconds. Lasts 4 seconds.|
(While the skill is active, you cannot launch Impacts, and taking damage will interrupt the skill
|D||Survivor||Summon a huge magnetic storm centered on the current position. The storm will shrink towards the storm center and cover the whole battleground after about 6 seconds. All tops in the magnetic storm will be inflicted with Unbalance, magnetic storm will not disappear until the battle is over.||Delay the approach 2 seconds after launching, get 30 pts to charge immediately after approaching.|
|D||Summon a mirage that Seals (prevents from unleashing or charging Ultimate) all tops in the stadium for 6 seconds. Also changes your location every 1.5 seconds, and makes you enter the Void status (make enemies lose their attack lock) for 1 second.||When the opponent’s Ultimate charge is full, switch the Ultimate charge level with theirs. Has a 30-second cooldown.|
|D||Iltheus||Transforms into a slowly expanding hyper-density star for 3 seconds. Sucks all enemies who come into range into chaotic space, then drops them from up high into the stadium, dealing it (100% Attack) damage.|
Damage increases based on the enemy’s mass (damage increases by 3% for every 1 point of mass).
While the skill is in effect, you are immune to damage and debuffs, and no longer lose Stamina.
|Increases Ultimate charging speedy 4% for every 1% HP lost.|
|D||For 6 seconds, all impacts deal a triple combo.||Deals double combos during impact, with each hit dealing damage equivalent to (60% Attack). Increases charging to 25 pts.|
|E||Himiko||Launch an energy strike towards the opponent, deal 1.5% attack damage for every 1% charging of enemy, and inflicts Seal (Interrupt channel and can’t release Ultimate) on the enemy for 3 seconds.||The charge required to release the Ultimate decreases by 30 pts, but the charge limit stays constant.|
|E||Death Knight||Enter Revelation mode until the battle is over, convert all defense into a 200% attack, and launch an additional impact every time collide with the outer wall of the arena.||Increases charging through impacts to 25 pts when not in Revelation mode.|
|E||Plague Knight||In 6 seconds, creates an area full of plague gas every 0.25 seconds, each area lasts for 2 seconds, gas will inflict break on opponents.||Grants a 16% chance of blocking enemy’s impacts, deals (200% Defense) damage and charges Ultimate by 20 pts.|
|E||Venus||Creates 3 magical orbs that revolve around the Top for 3 seconds. The orbs deal damage equivalent to (50% Attack) and knockback opponents, as well as recovering the Top’s HP.||Increases automatic Ultimate charging rate by 120%.|
|E||Survivor||Summon a huge magnetic storm centered on the current position. The storm will shrink towards the storm center and cover the whole battleground after about 6 seconds. All tops in the magnetic storm will be inflicted with Unbalance, magnetic storm will not disappear until the battle is over.||Delay the approach 2 seconds after launching, get 30 pts to charge immediately after approaching.|
|E||Mercury||Remove all disables, become invulnerable for 1 second, and fly across the arena, inflicts unbalance on the surrounding enemy when approaching again.||Grants 1 pts extra charging when moving every 30 distances in the arena.|
|E||Kaguyahime||Creates a cosmic zone in the center of the stadium that lasts 3 seconds. When the Top is within the zone, it recovers HP equivalent to (30% Attack) every 0.5 seconds.||Increases automatic Ultimate charging rate by 120%.|
|E||Puppeteer||Summon a puppet top to impact the opponent, when the Ultimate is unleashed again, the puppet top will be recalled, Puppeteer will increase 300% defense and 300% stamina, lasts for 3 seconds. Puppet top is immune to all damage, and can not trigger any skill effect on rings or drivers.||Puppet will launch impacts instead of Puppeteer which can still get charge; If the puppet is not summoned, then Puppeteer will recover 4% lost HP and charge 40 Ultimate instead of launch impact.|
We come to the end of the Spiral Warrior tier list. If you wanna know more about all the game tier lists make sure to check out our site and bookmark it to get the latest update of your favorite game.